In Episode 12 Jupiter Jazz Part 1, Faye leaves the Bebop because she fears she's starting to like Jet and Spike as comrades and is afraid they will abandon her (so she abandons them first).įaye's debt has also led her to try one "get rich quick" scheme after another. She doesn't want to let herself get close to anyone, fearing further heartache and betrayal. Bacchus and Whitney Hagas Matsumoto (Faye's "lawyer" when she woke up), Faye has come to the decision she's better of alone, where she can look out for "number one" (herself). The truth, however, is a bit deeper.ĭue to her massive debt and her betrayal at the hands of Dr. This holds pretty true for the second glance as well. Personality/Motivation: At first glance Faye is a self-centered, greedy, conniving, con-woman. At the end of Episode 26 The Real Folk Blues Part 2 she has presumably rejoined Jet on the Bebop. She rejoins the Bebop in Episode 25 The Real Folk Blues Part 1 after encountering Julia and being given a message to pass along to Spike. She leaves the Bebop (along with Ed and Ein) in Episode 24 Hard Luck Woman, after finding where her home used to be (based on certain landmarks, it's somewhere in Singapore). Bacchus, the man who brought her back, named her Valentine, and in an attempt to bilk her for all he could get saddled her with the 300 million woolong debt.Īlthough Faye first encounters Jet and Spike in Episode 3 Honkey Tonk Women, she doesn't actually join the crew of the Bebop until Episode 4 Gateway Shuffle. She was unthawed in 2068, her injuries fully healed, but her memories totally gone. Born in 1994, an orbital shuttle accident in 2014 resulted in Faye being placed in cold sleep. In the course of the show, Faye's memory comes back to her and she remembers who she is (or more accurately-was). Promptly saddled with an enormous debt (300,028,000 woolongs to be exact), Faye fled and has been on the run ever since. Her earliest memories are being awakened from cold sleep three years ago and of being told she'd been frozen for over fifty years after a serious accident of some sort. However, unlike Spike, who simply doesn't talk about his past, Faye has no idea what her past is. COWBOY BEBOP FAYE VALENTINE ValĜHAĜost Roll Notesġ0 STRĐđ1- Lift: 100 kg 2d6 HTH DamageĢ2 STUNĐ Total Characteristic Cost: 59 Movement: Running:Ė"/12"Ĭost Powers & Skills Martial Arts: Anime Heroine Hand-To-Hand Skill Maneuver OCVĝCVĝamageĤĝodge - +5ĝodge, Affects All Attacks, Abortġ1 Glock 30: RKA 1d6+1, 13 Charges (+0), +1 Increased STUN Multiplier (+1/4) OAF (-1),Ħ Gambling (Card Games, Dice Games, Dog Racing, Horse Racing) 12-ġ TF: Personal Use Spacecraft, Small Motorized Ground Vehiclesģ WF: Small Arms, Vehicle Weapons (Red Tail)ġ0ĝistinctive Features: Attractive Face and Figure (Concealable Noticed and Recognizable ġ0 Hunted: Debt Collectors 8- (As Pow, Harshly Punish)ĥ Physical Limitation: Amnesia (Infrequently, Slightly Impairing)Ģ0 Psychological Limitation: Gambling Addict/Money Hungry (Very Common, Strong)ġ5 Psychological Limitation: Self-Centered (Common, Strong)īackground/History: Like Spike Spiegel, Faye Valentine is a person without a past.
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